Rulesets and modpacks • Drone Warfare
Hi, Drones are a familiar sighting in warfare today, but not in this game.Now I'm sitting here thinking, how to handle drones?Drones are, if I stay within the game rules, a mix of 3 unit class...
View ArticleRulesets and modpacks • Latitude
I've been trying to make it so Solar Plants have latitude-dependent output, ranging from the standard +25% Production around the equator to a mere +5% at the poles (with a +2% bonus if there's any...
View ArticleTech support • BUG REPORT: Can´t pick nation in 3.2.0 QT Client in Linux
Hello GuysBUG REPORT:I tried to access the bug tracker, but the site isn't working for me, so I'm reporting the issue here.After compiling the 3.2.0 Qt Client using Linux Lite (Ubuntu LTS), I tried to...
View ArticleRulesets and modpacks • I want to make a civil war script if you get too unhappy
This would apply to all civs.The only thing I don't know how to program is to make it stop once a certain tech is researched. Here is the script:Code: Random chance to civil war due to total cities,...
View ArticleFreeciv-web • Civrealm freeciv-web ai environment
It looks like someone finally made a serious attempt to create a machine learning environmentfor freeciv. According to the docs, it supports openai Gymnasium and a llm...
View ArticleContribution • Resources for developing the AI.
Hello,So I spend a lot of time with this game simulating the AI fighting against each other, and I've noticed a lot of AI behaviour that I want to try fixing.Only issue is that I have absolutely no...
View ArticleRulesets and modpacks • Move_Bonus + UnitFlag problems
So I've been tinkering with Wonder effects in my custom ruleset. One of the things I've done is take away Marco Polo's embassies-with-literally-everyone effect, because it's way too powerful in the...
View ArticleLongturn • New game: Longturn, Civilization 2 ruleset for beginners, starting...
A new game, especially suitable for those acquainted with Civlization 2, will start at Longturn.net in a few weeks.With years, and even decades, the Longturn rulesets have evolved in order to provide...
View ArticleTech support • [SOLVED] Irrigated grassland has no penalty under despotism
Freeciv help says:* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer a -1 penalty, unless the city working it is celebrating. (Cities below size 3 will not celebrate.)I have...
View ArticleTech support • How to disable the background on Freeciv-GTK3?
I have just upgraded from an older version of Freeciv to a much newer version and the text is barely readable due to the bright background:Is there any way to disable the background and just use the...
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