Rulesets and modpacks • How to define a non-base buildable extra?
I created a Resort extra (more trade to hills and mountains). However, the only way to build it is through "Base" mechanic: menu Combat -> Build Base etc. Is there any way to put it into the same...
View ArticleGeneral discussion • Is there data about probabilities for non-standard...
Freeciv Wiki explicitly says that "diplchance" number does not apply for poisoning city action. But there is no other mention of those probabilities anywhere. Also, I've been told that probability for...
View ArticleAnnouncements • Stable release 3.0.10
3.0.10 is a generic bugfix release.See the full list of changes.Source code is available in the usual place. Compiled Windows packages aren't available yet, but should follow shortly; we'll post again...
View ArticleTech support • Very old version revival...
Hello,I am a very old Freeciv enthousiastic, and I loved the very old versions (ie : 1.14), which I played for hours. So my challenge is now to compile a fresh "new" 1.12 or 1.14 distribution, but...
View ArticleWishlist • Add Action_Success_Actor/Target_Kill_Pct effects
Feature request to add the following actions (similar to the existing Action_Success_Actor_Move_Cost and Action_Success_Target_Move_Cost effects);Code: Action_Success_Actor_Kill_Pct The chance (in...
View ArticleWishlist • Effects for Action-ranges, nr of targets and target-selection
I feel that having effects to specify the ranges for bombardment and for paradropping would be valuable. It would for example allow:Paratroopers on mountains to have a paradrop range of 3.Paratroopers...
View ArticleWishlist • Generalized effects for the spy escape teleports
I would like the "spy escape" effects to be customizable by the ruleset. Some benefits of the feature requested here are:Units like "marksman/snipers" can also use an escape-to-nearest-city-or-base...
View ArticleLongturn • LT83 - Next longturn game scheduled to start in 2-3 weeks
The next Longturn game in line is scheduled to begin around end of February or beginning of March. Longturn is a one-turn-per-day multiplayer variant of Freeciv where the server is constantly up and...
View ArticleUpcoming Releases • Upcoming 3.1.0-RC1
The Release Candidate of freeciv-3.1.0 is coming out soon.What's fixed since 3.1.0-beta4: https://www.freeciv.org/wiki/NEWS-3.1.0-RC1Statistics: Posted by cazfi — Tue Feb 20, 2024 9:24 pm — Replies 0...
View ArticleAnnouncements • Release candidate 3.1.0-RC1
The changes since beta4 are mainly bugfixes (full list).The major changes in Freeciv 3.1 are new Qt6- and gtk4-clients, improved balance for civ2civ3 ruleset, experimental meson based build system,...
View ArticleAnnouncements • Stable release 3.1.0
The next major version of Freeciv, 3.1.0, has been released.The major changes in Freeciv 3.1 are new Qt6- and gtk4-clients, improved balance for civ2civ3 ruleset, experimental meson based build...
View ArticleGeneral discussion • I tested 3.1.0 - it loads CPU too much
On 11th Gen Intel Core i7-1165G7 the fan is always rotating during the 3.1.0 game, gtk4. On gtk3.22, game version 3.0.10 it is not rotating. So, I keep playing 3.0.10.Statistics: Posted by Mahler —...
View ArticleTech support • (Solved!) How on earth do I change the language?
EDIT - SOLUTION: Go to InstallDirectoryWherever\Freeciv\share\locale, shift-select all languages other than en_GB, then hold shift, press delete. Enjoy. I sure did. EDIT 2 - BETTER SOLUTION: In the...
View ArticleWishlist • new wonder
helloI usually play under the communist regime and always end up at a disadvantage at the end of the game if I'm not constantly at warI think there should be a new wonder called five year plans that...
View ArticleGameplay • Finishing wonder on the same turn
Yo! We're playing with the civ2civ3 rulesets on 3.0.9. One player bought a wonder with cash and the other used a mix of production/caravans to build it and both players had 1 turn left on it in the...
View ArticleRulesets and modpacks • TUTORIAL: Unit with charging system and rechargeable
Level needed - * Ruleset: Basics* Scipt LUA: none, 0, nadicaHey guys! Firstly, I want to thank all the developers, especially cazfi and Ignatus who helped me create the units I wanted and also make...
View ArticleAnnouncements • xz backdoor and freeciv
Week ago, backdoor code was found in the xz compression library. This has lead to delays in entire operating system releases as various organizations have been evaluating the effects the finding have...
View ArticleUpcoming Releases • Upcoming 3.1.1
There has been 55 bugs fixed since 3.1.0.Maybe the most notable is the one that caused gtk4-client to overwrite user-set options on every launch with ones migrated from gtk3.22-client. To provide that...
View ArticleFreeciv-web • Lexxie / Epiphany from FCW making weird claims
What is this? This is a series of posts from FCW discord making false claims and personal attacks. Attacking like that towards lt.net and the people mentioned is not ok.Epiphany — Today at 8:58 AMFor...
View ArticlePolls • Custom content (modpacks)
Replies to this poll, and similar one running on freeciv mastodon account, may guide us to provide customization options in the right area.Statistics: Posted by cazfi — Sat Apr 20, 2024 10:04 pm —...
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