I feel that having effects to specify the ranges for bombardment and for paradropping would be valuable. It would for example allow:
Possible descriptions of the effects I am looking for:
- Paratroopers on mountains to have a paradrop range of 3.
- Paratroopers in cities or on airbases to have a paradrop range of 6.
- Paratroopers in cities or on airbases to have a paradrop range of 6.
- Veteran paratroopers to have 1 additional range.
- Bombardment ranges to be specific for units (without needing multiple versions of Bombard actions).
- Bombard to be limited to a number of units (and that can be specified per attacker type).
- Veteran spies using "Steal technology" to be able to steal more than 1 tech per action.
Possible descriptions of the effects I am looking for:
Code:
Action_Range Range over which a unit can perform the some action. Additional Bombard range on top of 1 in case of the Bombard action, Paradrop range in case of a Paradrop action. If multiple range effects apply, then they are added up. Can be negative, for example to reduce the Bombard range for ships in a city.Action_Max_Targets Maximum number of targets for an action. The maximum number of units that can be bombarded in case of bombarding, the maximum number of techs that can be stolen in case of "Steal Tech". A value of zero typically disables the maximum.Action_Manual_Targets Maximum number of targets that can be manually selected for an action. Selection of target units to bombard, in case of bombarding, and selection of which tech(s) to steal in case of "Steal Tech". If the number of Select_Targets is lower than Max_Targets, then some of the targets will be selected at random.
Statistics: Posted by danau — Sun Feb 11, 2024 8:43 pm — Replies 0 — Views 68